1SG Rudy Romero of B
Co 1/187 IN of the 101st ABN DIV, whose unit
participated in Operation Anaconda in Afghanistan,
has prepared some comments for visitors of Squad-leader.com.
We here at SLdotCom
thank him for his support in sharing these lessons
with his fellow NCOs.
LESSONS
LEARNED DURING AFGHANISTAN DEPLOYMENT
First Segeant Rudy Romero's
comments to Squad-leader.com
I
guess the biggest lesson I learned is nothing
changes from how you train. We've all heard train
like you fight at least a million times, well
here's a new one. Fight like you train. We've
spent years and years learning what we know, then
soon as we deploy we start second guessing
ourselves trying to invent new dilemmas and TTP's
because it's a real deployment but we end up
outsmarting ourselves. Go with what you know,
stick with how you train.
Some
of the things in particular were soldiers load,
because you're in the mountains of Afghanistan you
try to invent new packing lists, or new uniforms.
Some
units went in wearing gortex and poly pro only,
when the wx got bad they were the only ones to
have cold wx injuries that needed to be evac'd.
We've
all figured out how to stay warm during the winter
so don't change your uniforms. It was never as
cold as I've seen it at FT Campbell or FT Bragg
during the winter.
Because
of the high altitude and rough terrain we all
should have been combat light. That's the first
thing you learn at JRTC, you can't fight with a
ruck on your back. (we were
operating at altitudes of 8,000 ft to 9,500 ft,
and we never had any problems with altitude
sickness)
The environment was extremely harsh. The cold
wasn't that bad, it's the hard cold dry wind that
will eat you up like you wouldn't believe.
Chapstick, chapstick, chapstick, sunscreen,
sunscreen. Sunscreen.
Most
of our soldiers would rather carry the extra
weight so they'll stay warm, and comfortable, but
as a leader you have to consider a few things.
Every extra pound we carry affects the soldier's
performance, once he gets tired the first thing to
go is how he pulls security while moving
or at halts. Next to go is your ability as a
company or platoon to move from point A to B
without injuries, or people falling behind. Once
you get in the mountains that 5 clicks you started
out on turns into 9-11 clicks because of all the
deep ravines and mountains that didn't make it on
the map because of the contour interval. Because
we had rucksacks all of our soldiers were
completely exhausted within hours of just getting
on the ground.
With just the vest and LBV we were easily
carrying 80lbs. Throw on the ruck and your
sucking. We packed a poncho liner and gortex
bivouac bag per two soldiers, poly pro top
and bottom, sleep shirt, or wool sweater, field
jacket liner. Three pairs of socks, one set
of gortex socks, three t-shirts. Gortex wet wx top
and bottom. (the top and bottom were
worth there weight in gold, they
did a
good job of cutting the wind and allowed us to
survive at night) 6 MREs for three days.
Then the rest was equipment and ammo.
We outsmarted ourselves on how much water to
carry. We took in over 12 qrts per man on our
initial insertion, which greatly increased our
weight. In the old days you did a three-day
mission with 6 qts of water, and that was on FT
Campbell in the summer. Granted we were all heat
exhaustion at the end but it's more than doable.
We didn't even think to take iodine tablets until
we decided we were going to do a mission, then
there were none to be found.
Once
you get hooked on the water buffalos and water
bottles you lose water discipline. I think one of
the worst things we have done is every time we
train we have a water buffalo next to us. We made
it very easy to drink as much water as we want.
Problem is when the buffalo isn't there; all of a
sudden we have a water crisis. I watched young
soldiers drink all their water (2-3 qts) in half a
day then watched everyone panic because were out
of water. "We're not out of water they've got
3 qts in there belly." They were probably
better off than the people who still have it in
the canteens.
We
also over tasked our helicopter support bringing
in unneeded resupply because we've lost a lot of
our needed field craft. If you're in a good fight
your going to need all your birds for MEDEVAC and
ammo resupply. Bottom line is we have to train at
the right soldiers load, relearn how to conserve
water. How many batteries does it take to sustain
for three days etc. Take what you need to survive
through the night and then wear the same stuff
again the next day, you can only wear so much
snivel gear it doesn't do any good to carry enough
to have a different wardrobe every day.
Have the BN invest in gortex socks, and smart wool
socks. Each soldier needs two pairs so he can
rotate them daily, because your feet sweat in
gortex...you've got to dry them out every 24 hrs.
Our BN directed for every one to wear gortex boots
during the mission, you could imagine how painful
that was. I gave up my boots to a new soldier who
didn't have any so I wore jungle boots, gortex
socks and a pair of smart wool socks and my feet
never got wet or cold even in the snow.
Equipment-wise, our greatest shortcomings were
optics, radios, and organic or direct support
long-range weapons. After the initial fight all
our targets were at a minimum of 1500m all the way
out to as far as you could see. Our 60mm mortars
and 81's accounted for most of the kills.
Next was a Canadian sniper team with a McMillian
50 cal. They got kills all the way out to 2500m.
The problem with our mortars was there was Air
Force jets' flying over us 24hrs a day. And they
wouldn't fly near us if we were firing indirect.
Even though our max ord was far beneath their
patterns. Something for your S-3 and Air Force LNO
to work out. The other problem was the Air
Force could never hit small groups of
personnel. (I'm sure they have huge
difficulty seeing anything that small). I
watched and called corrections on numerous sorties
and they could never hit the targets. My verdict
is if you want it killed use you mortars.
Pay close attention to the direction of
attack...you're ALO is bringing in the casualties.
Every time it was perpendicular to us we were hit
with shrapnel. Not to mention the time they
dropped a 2000lb bomb in the middle of our
company, that didn't go off by a sheer miracle.
Cobras and 2.75 shot at us. Also, once again they
were shooting perpendicular to our trace. Aviation
provided the most near misses of all the things we
did (contrary to popular belief you can hear the
one coming to get you).
During the day we marked our positions for the
fast movers and Apaches with VVS-17 panels
(also for friendly units on the ground). At night
Spectre would show up and fly all night. We
relied on glint tape to mark our positions for
him. You could see him paint us with his IR
to ID our
positions then he would go to work. So it
seemed to work well.
The battalion received MBITR radios while we were
on the ground, short of the radio the ALO
brings with him, that's all you have to talk to
the Air Force (uhf). I strongly recommend
each company have at least one UHF radio.
MBITR is small and very versatile. (FM, UHF,
VHF).
I recommend all SL's and PL's carry binos with the
mills reticle (all we had was two per machine gun
team). Numerous times TL's and SL's had the
opportunity to call in mortars on enemy personnel.
More importantly is leaders knowing how to do it.
Our BN has checked all the blocks as far as that
goes, guess what they still couldn't do it.
Especially the PL's. Contrary to popular belief
it's not the PL who's going to call it in... its
the soldier in the position who will. If you don't
have enough binos for all leaders, guess what? You
have to wait for somebody to run to the M240
position to go get them. Also same goes with not
knowing how to do it, you have to wait for the FO
to move to that position. Plugger battle drill is
the way to go, even with the civilian models; the
contour interval on the maps is outrageous so
terrain association was difficult.
Range estimation was probably the most important
or critical thing you do. If you close on your
estimation you'll get the target. We all carried
in 2 mortar rounds apiece and that was more then
enough. We took mix of everything; the only thing
we used was WP and HE. All together we took in at
least 120 rds as a company
I would also recommend wearing the body armor
during all training, I doubt if well ever fight
without it again. It significantly affects
everything that you do.
Lots of lessons learned on Air Assault.
Flying was by far the most dangerous thing
we did while we were there because of the terrain
and weather. It was always "seats out"
due to the limited number of aircraft and the
number of personnel we had to get in. That
presents a few problems. Offloading a CH-47 on a
hot LZ packed to the gills is an extremely slow
process (2-3 min).
Landing was the most dangerous part while we were
there just because of the conditions and terrain,
if you crash without seats and seatbelts your
going to have a lot of broken bones (it happened
once). If possible, maybe
you could send in the first few lifts with seats
in, which will get the helo off the LZ much
quicker. Then following aircraft "seats
out." Food for thought.
Of the two missions we did once it was time to
extract both times we waited for an additional 3
days after the majority of the units on the ground
departed. Soon as the first lift goes the weather
would roll in and keep us for three days (a 3-5
day mission turned into 9 days). That
could of presented numerous problems. The
major one being we were the only one's left on the
ground, next problem is once you think your
leaving you consume all your chow and water (make
sure all your key weapons are on your last lift,
chances half of your company will be left on the
ground for additional days).
Just like in the past the pilots were courageous
and will do all and even more of what you ask of
them. However, resupply was a big difficulty.
Problem was they never put the right package at
the right place and you know what that means,
especially when it's 120mm mortar rounds that slid
into a deep ravine. The fix was our S-4 had a
group of supply SGT's that would accompany the
supplies with grids freq's and call signs.
Make
sure battalion pushes the birds down to the
company freqs. When ever that doesn't happen you
can be sure that the loads are not going to land
in the right place. They only way it's going to
work are if they have the company freq's and we
can directly talk to them. When it didn't happen
they always landed in the wrong place or dropped
off resupply in the wrong place.
Same
with AH-64's...we always say give them to the user
but we never do it. We always had to relay thru
the S-3 to give corrections (train like you fight,
fight like you train). Demand that in training, if
the TAC or TOC doesn't have the confidence in the
company you can be sure it will be the same in
combat.
Something else we tried that worked great was that
on every CH-47 flying in to the box we put at
least three body bags filled with water and MREs
on the bird. We would lay them on the tailgate of
the CH-47, soon as it landed the first few guys
would pull it off and leave it as a cache. Bn
would pick up loads in the gators and drop them
off at the companies.
Gators, didn't hold up to well. They're a great
thing to have when they're running. That place
eats up tires pretty fast so take a bicycle pump
for the tires when you go in, that will keep you
rolling longer. Also they're real easy getting
them into to the fight, getting out is a different
story, you're always scrounging for aircraft when
it's time to go. So be prepared to leave a few
gators.
We didn't take the Javelin missile in when we went
because of the lack of an armored threat however,
we used the CLU's a lot, every night for that
matter. Beautiful piece of equipment. They consume
a lot of batteries and add a lot of weight.
After it snowed, two in the company stopped
working until they dried out a few days later.
Other than that they held up real well.
Go in with a good or should I say great zero on
all your weapons. We never got a chance to re zero
while we were there. Also zero all your spare
weapons for replacements etc. On our last mission
I hit a dud M203 at 75m with one round from my M4
using my M68. It held a zero great. A 1SG
doesn't normally abuse his weapon like a young
soldier does though. However if they treat their
weapons like their Nintendo's they should be all
right.
Soon as you get on the ground immediately enforce
to soldiers taking care of their equipment, this
was my third deployment and all were the same, our
young soldiers will break there weapons and NVG's
until you figure out how to stop it. Once it
gets broken you can bet you wont see it again!!!
Equipment
suggestions:
Our BN bought the ammo bags for the M240 from
London Bridge, they worked great.
Kneepads are a must; needless to say not all
personnel had them.
Camel backs
MSR stoves work great, they burn any kind of fuel.
Recommend one per squad.
Safety or shooting glasses, Bolle goggles are the
way to go if your unit can afford it.
We had one guy who was hypothermic one night, the
medics and a wool blanket saved his ass. Green
wool still can't be beat.
Fleece gloves worked great, Nomex gloves with
poly pro liners also worked well.
Mechanix gloves from Auto Zone are great, (also
very cheap) the palm is leather padded, the back
has plastic armor, the fit very well and were more
then warm enough with a liner inside of them. They
hold up much better than the Nomex.
We also eventually (after we were done) received
Barret 50-cals for our snipers. Their M24's never
got used because of the extreme ranges. I think
every rifle company should have a 50 cal!!!!!!!
Lots of thermite/incendariary grenades and C-4, we
used them a lot to destroy caches, abandoned
equipment, and to destroy caves. Our
engineers were great.
Practice a lot with your
M203's; they worked great to clear a cave entrance
before entering. Right now there isn't a
viable sight for the M-4, so lots of practice with
Kentucky windage.
Lots of HE, also mounting
brackets, for the PEQ-2 for the AT-4's. The SMAW-D
comes with one. Also the SMAW-D is smaller easier
to carry and hits significantly harder. Won't
collapse a cave but will definitely clear it
(recommend carrying the SMAW-D).
Also if you pay attention to
the SOF guys, their always the first ones to grab
the LAW's because there super light and a soldier
can carry multiple ones because of the extreme
ranges you need the 3x adapters for the NVG's.
TLs and above should carry a small set of binos,
preferably with the mills reticle.
Each platoon needs lots of extension cords and
shop lights for their cp or tents.
Hammer, nails, wood screws, nuts and bolts,
drills, saws, toolbox and lots of super glue.
VVS-17 panel inside of K-pot (a small piece of
one)
Honda generator, for radio's, hair clippers etc.
Hair brush per soldier, after you there
awhile everyone will look like they have scabies
on their head because you can't take a shower
often, the hair brush will scrape away all the
dead skin from your scalp.
We had a machine shop make us grappling hooks out
of rebar, we also had the issue one that is
fired from the M-4.
Teach all personnel, call for fire, make them
learn it, two weeks ago we had a good class
for TL's and above, last week we went to the
mortar range and we let them call it in. They
still couldn't do it!!!! It does
probably to hard to visualize how to do it in a
classroom, so get them to the range.
Soldiers did great you can always depend on them.
They are extremely brave and want to fight. Gotta
do realistic training, they'll do it just like we
teach them.
All in all it was a great deployment,
millions of things went very well, including the
fact that we brought everyone back.
1SG
Rudy Romero
B co
1/187 IN
101st
ABN DIV
Rakkasan!!
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